Monitored Artwork | Wolfgang Spahn, Malte Steiner

Monitored Artrwok_WSpahn

Monitored Artwork

The physical and virtual presence of the audience becomes part of the interactive installation Monitored Artwork by Wolfgang Spahn and Malte Steiner. The installation is an immersive, sound, kinetic, light environment, which plays and demonstrates the current methods and technical simplicity of contemporary electronic surveillance. The first encounter with the installation shows the cosy comfort of security, which turns into something threatening when the sound and cameras are reacting on the visitors, who are entering the space. The installation is not only monitoring the passers-by, it has additionally inscribed a self-monitoring system, so even on its own the installation keeps monitoring and watching itself, creating an extra layer of complexion on the topic.

Aesthetically the installation merges together raw data, virtual worlds and real time filmed material, which results in an augmented reality. This fusion also happens in the acoustic space, where the soundscape is combining digital synthetic sound with electro-mechanic noises.

Monitored Artwork is Steiner and Spahn’s second piece based on their open source Embedded Art System , which is conceived as an interactive installation. The installation is based on four units each consisting of motorized cameras, an Arduino and Raspberry Pi that each are connected to a video projector. An additional Raspberry Pi runs a Python / OpenCV program and overlooks the room with a master camera with a wide angle lens. All units are connected to each other via a local network. The movements of the audience are tracked by the cameras and the captured positional data of the visitor is then used to control the units, which signalizes them to move their cameras to follow up to four persons. Additionally the data is used to control the soundscape created by Pure Data on the same Raspberry Pi, where also Midi controlled electrical motors via pickups are used, with a result of the mechanical noises being combined with digital sound.

3D objects created from Platonic solids are overlaid the camera pictures from the cameras and animated in perpetual motion, which also reacts to the audience.

An additional layer of surveillance is added by the display of the current network traffic, which is shown under the graphical output of each camera on its projection. When the system is connected to the network of the exhibition space, all network activities are visible and projected in the screen, but also the internal communication between the devices is displayed for the audience.

The installation was created in 2015 and first shown at Musrara Mix Festival Jerusalem, Israel.

Video:    https://vimeo.com/132120702

Infos:    http://embeddedartist.dernulleffekt.de/doku.php?id=installation

 

BIO

Wolfgang Spahn
http://www.wolfgang-spahn.de

Wolfgang Spahn is a visual artist based in Berlin. His work includes interactive installations, videos, sound, projections, and miniature-slide-paintings. And is based in the field of the contradiction of analogue and digital media. He currently research the materiality of the digital.

He studied mathematics and sociology in Regensburg and Berlin. He currently teaches at the BBK-Berlin, Medienwerkstatt and is associated lecturer at the University of Paderborn department of art and at the University of Oldenburg department of art and visual culture .

International exhibitions (selection): 2000 Biennial of young Art in Genua, Italy, 2003 The Kosovo Art Gallery in Pristina, Kosovo, 2005 Biennial in Prague, Czech Republic, 2008 and 2009 Internationales Klangkunstfest in Berlin, 2009 The Art of the Overhead in Malmö, Sweden, PIXEL09 and 13 in Bergen, Norway, 2010 Biennial Of Miniature Art in Serbia, 2010 Media-Scape in Zagreb, Croatia, Transmediale 2012 and 2014, Berlin.

Malte Steiner
http://block4.com
Germany

Malte Steiner is media artist, sound designer and software developer. Started with electronic music and visual arts around 1983, developing his own vision of the interdisciplinary Gesamtkunstwerk, working with, and not limited to, film, theater, video games and interactive installations. Releases on cassette, vinyl, CD and online. Concerts, exhibitions, workshops and residencies in Europe, Asia and America. Co-founded the Hörbar club for experimental music around 1992 in Hamburg which still operates. Moved 2011 to Berlin and opened his own media lab to work on his projects like Notstandskomitee, Elektronengehirn, Akustikkoppler with Matthias Schuster from Hamburg and Restlichtverstärker with Servando Barreiro, but also mastering and remixing other artists. Organizes twice a month the Pure Data Berlin patching circle at c-base.

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